Create a SpriteKit Game
9 sections - 3 hours of video
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Overview of SpriteKit a powerful 2D sprite-based framework for games development from Apple and learn how to create your very own platform
Taught by Willie Yam
Purchase includes access to 50+ courses, 320+ premium tutorials, 300+ hours of videos, source files and certificates.
9 topics
All techniques are explained step-by-step, in a beginner-friendly format so that you can easily follow in a cohesive way.
1
Introduction to SpriteKit
Creating your first iPhone platformer game
10:26
2
Joystick Controls
Working with controls to move your player
21:03
3
Player State Machine
Using GameplayKit to manage the different statuses and animations
21:35
4
Camera Work
Following the player and adding a background parallax
19:28
5
Collisions and Masks
Applying physics properties to an object
12:19
6
Collisions and Masks Part 2
Generating an unpredictable event
21:00
7
Scoring System
Being able to count an abstract quantity in a game
12:32
8
Life System
Getting injured multiple times before dying
29:53
9
Leveling Up and Game Sounds
How to switch between scenes and sounds effects
28:22
Templates and source code
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All courses come with downloadable files to help you design, code and follow the course offline.
300+ hours of video
Subtitles in English, Chinese
Source files, ePub
UI, icons, illustrations
Premium, support chat
Source files
Design templates and source code files are included to help you learn.
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Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Willie Yam
Front-end/UI developer at Design+Code
I do UI coding. HTML/CSS/JS/SWIFTUI dev.
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Flutter
Certificate
Figma
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SwiftUI
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UI Design
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Mike Ekkel
Frontend Engineer at Bynder
Mike Ekkel
Frontend Engineer at Bynder
What I really like about @MengTo's SwiftUI course is how he introduces you to awesome use cases for so many of the view modifiers. While this scroll animation is straight from the course, you can imagine all the cool things you could do with it!
Damjan Dimovski
Senior iOS Developer at 3PDevelopment
Damjan Dimovski
Senior iOS Developer at 3PDevelopment
Made using SwiftUI and @MengTo's awesome Design+Code courses on SwiftUI and UI design!
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Mogens Egeskov
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After months of hard work i'm excited to share my new app "Read" which helps you reach your yearly book goal by telling you how many pages or percent to read daily. You can time your read.
Artem Adams
Artchitect at IBM
Artem Adams
Artchitect at IBM
Learned a lot from your course to port my app from #AppleWatch to #iPhone, #iPad and #Mac. All SwiftUI, one code base, iCloud, learn words with Widgets.
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Senior UI/UX Designer at IBM
As an old developer, I bought the first version of design+code on its release date, and 1 month after... I literally quit my company. It was such an eye-opener and interactive/comprehensive book, I couldn’t continue to work as before and had an urge for disruption and reinvention. Thanks for being a true lever for my personal career.
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Design+Code is a wake-up call. Why should I learn a web based technology or a deprecated tool when the obvious choice is to learn Xcode?